It wasn’t supposed to be like this. We were told that if we built a solid app that people found useful, the money would come on its own. We should be picking out names for our boats, not obsessively checking our app analytics. Profits were supposed to just happen. But coding a fist-pumpingly perfect idea and releasing it to the app store isn’t enough to fill a bank account. Clearly you’ve heard some of the tricks to squeeze extra dollars out of your app, but are you sure you know them all?
But one thing Nguyen doesn’t have now is a lockdown on future success with his next project. His formula was so simple that tons of developers have already produced take-offs. His success was built on luck and novelty, not skill and polished craftmanship, and the meekish nature of his retreat didn’t do his brand any favors. If he wants to have another hit, he’ll have to start over again.
One of the most common emails I receive has something written along these lines: “I want to buy an app, but I’m new to the app world and have no idea what I’m doing or where to start. HELP!” First, let me assure the newbies out there, you are not alone. The app sphere is… Read More »
Just over a year ago I wrote a post all about the ins and outs of the Apple, App Store, Transfer process (i.e. how to transfer an iOS app from one apple developer account to another, and in what situations you were shit out of luck). Little did I know that this would become the… Read More »
Two weeks ago, Google released a brand new design upgrade for its content and media store, Google Play 4.0. We work closely with Android developers at Apptopia, so we wanted to give you a heads up of what to expect when you take a look at the new store. Here’s what they changed and how… Read More »