Apptopia

Mobile Apps Make Less than $500 a month – Huh?

GigaOMGraph

Yesterday, GigaOm published the results of their study on developers’ monthly take from paid apps. If you read the title of this post, you can guess how much money most of them make. Despite the Angry Birds and Words with Friends of the world (the 5% of developers actually making $20,000+ per month), are prospects more bleak for the… Read More »

iOS Human Interface Guidelines: Where to Begin?

HIGChart

The iPhone is in high demand and has maintained a very strong, loyal customer base since it first came on the scene in 2007. One of the main reasons people find the iPhone so appealing is because of its desirable aesthetics and simple design. As a result, it’s important that the apps in Apple’s iTunes… Read More »

Steve Jobs Taught Me Not To Steal

steve-jobs-app-store

For a generation that grew up on Napster, Kazaa, BitTorrent, Limewire, and an army of other file sharing tools, the idea that you get what you pay for isn’t exactly second nature when it comes to digital content. Learning this concept has required huge shifts within the digital content ecosystem. Two years after Napster changed everything, the late Steve Jobs set the foundation for a decade long process with the release of the iTunes store, making it monumentally easier to buy music.

Product Update: Flurry Analytics & App Alerts

FlurrySync

As you might be noticing, our blogging is ramping up big time here at Apptopia HQ.  This is no accident.  We were so crazy our first 5 months that we just didn’t have the time.  Now, we are ready to start sharing all of our knowledge, tips, tricks, and fun facts about #mobile with you.… Read More »